Munkey Warfare Official Site
 
Recently I've been having many legal issues. This is proably my greatest concern that I'll fail in my game. Inn fact, the Indie game devs that make some superb games are also the most sued. Big corporations like Autodesk and Adobe can make lots of money through lawsuits and so do it often and at every oppurtunity.

And you can't forget that copyrights are confusing to anyone not familiar to them. I'm sure that I'll get round them, though only with great frustration and difficulty.

I'd also like to apologise for the lack of content currently on the site; early stages in development don't yield any goodies.
 
So then. This is the start of my blog. Enjoy! I'll soon follow up with information on how I'm doing all of this work.

Just as a taster, here's some info on the programs I'm using.

Engine: Unreal Engine 3
Development software: UDK
Modelling: 3DS Max
Animation: Either Max or Motion Builder
Textures: Photoshop